Fowle Abbey

brief rest

I advise you all to read page 263 of PHB. Re: Rest….. You all are taking a short rest… it takes about 5 uninterrupted minutes, and you get your encounter powers back… also 3 interesting things to discuss..

1. The Sacred Bundle

As a part of the (extensive) ritual that sent the party threw the portal of verastorm, Clifff was given a cumbersome sealed bundle of lumpy sacred items.

2. Eerie music comes from the stone Kessel

As you finish the combat, you find you are in front of the statue of Kessel. He is larger than life, looks like he has a little fey blood and wields a lute of some kind. He looks like a secure enough place to take a quick breather. And sure enough as soon as you lean on a wall, take a sip of water and cool the heavy breathing you start to hear an eerie singing, you come to realize it is coming from the statue of Kessel. You feel you know the song. It is an old tune, and somehow changed. I added an insight roll below for the party to understand Kessel and his song).

3. You get experience…

The accountant of experience points is making barter… he needs to clean the books. I plan to keep a 1 lvl floor on the party.. if someone goes to level 3, whoever is at level 1 will be given enough exp to get to lvl 2.. The social promotion program. Also – as a onetime bank error in the newbies favor.. the accountant is given all the players the accumulated corpse worth of experience, so since the server has been turned on.. You all have piled 950 experience worth of corpses. (950/5) = 190 each..

Skill challenge still to be resolved…

I think we can easily devise a way to track skill rolls inbetween sessions. this site supports rolls i think.

Kessel the bard..

(Insight, history or religion to learn more about Kessel)

Verastorm caverns knowledge…....

(history, diplomacy, dungeoneer, streetwise, religion to learn more about Verastorm).

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Champions of Erathis united

Recap of the background..

These are dark times.. as in an age of darkness. Generations of escalating wars and magical perversion, breakdown of communication and alliances. But still, tradition runs deep, every 6 years there is a season of festivities- sport, poetry and craft. The fantasy state fair. These contests reveal champions. It is a distinct honor. In times past these people went on to become rival orators and generals, leaders of man. The festivities that select these hero’s are deeply rooted in the lands, and although they may have lost some prestige, it will be the highlight of your lives.

Each district and land selects its own champions and they are still honored with a victory tour and precious rewards. Erathis spins deep and wide webs, and you are ever captured in them.

Portal of Verastorm, and the statue of Kessel.

As Champions your group was offered a role in this quest. You were on tour in the shell city Yelle, and the beautiful and.. evidently devious bishop of Yelle has requested you enter the chambers of Verastorm and return to her after you speak to the statue of Kessel. Even a failed religion and history roll will tell you that Verastorm is one of many ancient religious caves of great mystery and power, and that Kessel was a former champion and devotee to Erathis. skill challenge… [history, diplomacy, streetwise, religion to learn more]

After passing the portal you were attacked by Ulfranin Goblins. Sloppy ambush, you over whelmed them and set upon there boss, the vermin handler Farknot. Passing into the next room you battled a cadre of goblin back ups. You slay them [ what did that goblin scream when he died??] you find you are in front of the statue of Kessel. He is larger than life, looks like he has a little fey blood and wields a lute of some kind. Skill challenge…. [history or religion to learn more]

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First Fight!

So on Jun 18th we had out first fight.

Brothers Merek and Vidar were being led through the wilds by Sister Gil.

The weather drove them into a cave-mouth to seek shelter.

There they fought off a dire rat and a number of giant rats that were defending a carcass they were gnawing on.

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Character Creation

PC Creation- Game 1 Character Creation

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Game 1 Character Creation
Roll them bones

PC Creation- 1. Ability scores- build a player character with a 22 point buy system.

2. Player Race and Class- all core rules for classes, feats, skills and powers are used.

3. The player should have 2 or more of the background archetypes from the dragon magazine scales of war background supplement.

Game 1 Character Creation

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